Which Russian Tank Line is Right for You? — WoT Guru

Which Russian Tank Line is Right for You? - WoT Guru World of Tanks

212a (tier 9)

The 212A doesn’t see an increase in shell caliber and keeps the 203mm from the previous tiers.  Much like the SU-8 that was in the same situation the 212A benefits greatly from this.  DPM, accuracy, and other stats see modest improvements coming from the SU-14-2.

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A-20 (tier 5)

The A-20 kicks off the side light tank Russian tank line. The A-20 has a plethora of gun options and many have very poor penetration for dealing with tier 6-7 tanks. Mobility is excellent with a high top speed and a very good power to weight ratio.

A-43 (tier 6)

The A-43 is very mobile for a medium tank.  You also have good damage per minute once fully upgraded. Luckily there isn’t much to upgrade here so grab the tracks engine first and then head for the 76mm turret.  This tank doesn’t rely on armor whatsoever.

Play it like a light tank.  You have low damage per shot and “meh” penetration with the top 76mm gun. This leaves you in a light tank bully/flanker role.  Overall this tank isn’t that spectacular and requires you to be constantly moving to open up shots for your lacking guns.

A-44 (tier 7)

Next in line is the tier 7 A-44 which shifts the turret to the back of the tank. It also adds a decent amount of armor the front of the tank.  This armor/turret combo allows you to side scrape and bounce shots regularly from tier 8 and under tanks.  Starting off grab the tracks and then the top 107mm gun.

This tank has no gun depression due to it’s rear mounted turret and should avoid hilly terrain.  Due to your accuracy as well you will want to avoid engagements that are at medium to long range. You do have good alpha at 300 damage per shot and good armor for a medium tank going for you.  Unfortunately the lack of gun depression and rear turret make the T-44 extremely difficult to play.

At-1 (tier 2 tank destroyer)

The AT-1 is fairly slow tank destroyer for tier 2, but it makes up for it with two above average top guns. The 76mm which does great damage per shot for its tier. Also the 57mm that has great penetration, rate of fire, and accuracy.

Bt-2 (tier 2)

The BT-2 is a very mobile tier 2 light that is easy to get the hang of as you move through it in a dozen or so matches. The downside of the tank is the lack of a high damage or auto-cannon that often dominate tier 2 matches. Keep your distance from prolonged fights since you often will be mowed down if you get too close.

Bt-5 (tier 3)

Upgrading the existing BT-2, the BT-5 sees a stronger engine and slightly improved guns. Unfortunately the firepower still doesn’t feel adequate, however the 37mm auto-cannon can be interesting to use. The downside is the lack of penetration against some tier 4 tanks and especially tier 5. Your main strength is your mobility, learn to use it wisely.

Bt-7 (tier 4)

The BT-7 is an upgraded BT-5, so you’ll feel right at home in this tank. This tank is mainly a jack of all trades tier 4 with a bit of pep in its step in regards to its mobility. Fully upgraded your top gun lacks some penetration but has a very high rate of fire with a low damage per shot.

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Firepower & mobility

The IS-3 start off decently if you have unlocked the previous top guns from the tanks leading to them.  Once fully upgraded with the BL-9 the IS-3 is a force to be reckoned with.  The BL-9 is arguably the best tier 8 gun on a heavy tank.  Your mobility is also great for a tier 8 heavy tank.  Really the only thing holding the IS-3 in check is the slightly poor front hull armor and gun depression.

Is (tier 7)

After finishing with the KV-1S you move into the IS-1/2(just named IS in game) which keeps some of the traits of the KV series but improves upon it.  The stock grind is not as bad as the KV-1S/KV-85 however you do need to push for the upgraded turret ASAP to fit some much needed guns.

Is-4 (tier 10)

Finishing off this line is the IS-4 heavy tank at tier 10.  The IS-4 is similar to a fully upgraded ST-1 but sacrifices some of it’s armor(for a tier 10) for a tad more mobility and firepower.  The armor scheme at tier 10 is a bit lacking since most tier 10 guns can punch through even if you angle due to the upper glacis/shoulders/sides all being able to be penetrated if they aren’t angled moderately.

The gun on the IS-4 does not have any real drawbacks aside from the gun depression which forces you to crest hills to shoot at most targets if you make that mistake.  The IS-4 excels at nothing in particular but doesn’t lack in any one area to much to be considered a negative.

Is-7 (tier 10)

The IS-7’s armor is greatly buffed over the IS-3/T-10, shares the same pike nose layout, and the side armor makes shots vanish.  The IS-7 as of the 9.20 update received several buffs bringing up to the snuff with other tier 10 heavy tanks.  It received a mobility boost, HP increase, and gun handling buff.

The IS-7 sports a 130mm gun that lacks some damage dealing potential compared to other heavy tanks.  It does have decent alpha and on the move accuracy however.  Penetration and raw DPM are on the low side for a tier 10 heavy tanks.  Mobility is superb considering the IS-7’s overall armor on the turret, hull front, and sides.  Since 9.

Overall the IS-7 since being changed in 9.20 is a competitive tank now.  Armor is above average, HP at 2,400 is excellent, and mobility is now much better.  The main drawbacks are a weak lower glacis, poor gun depression, and low DPM.

Isu-152 (tier 8)

The ISU-152 which in most regards is the same tank you just got out of but with slight improvements to some stats and HP.  What it receives though is a very smooth stock grind you unlocked the 122m’s previously which allows you to grab the engine/tracks quickly and have a decent gun to begin your grind.

Skip the BL-9 and go for the BL-10 since that is what makes the ISU-152 feared at tier 8 since with 750 alpha you pose a threat to any tank you come up against. Like previous tanks you don’t have good armor, view range, nor top notch accuracy but you have the ability to take tanks out in 1-2 shots.

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K-91 (tier 10)

The K-91 is the most unique tier 10 Russian medium tank. It has a rear mounted turret that cannot rotate 360°. Armor is poor when compared to the other Russian tier 10 mediums. With the odd turret placement you also can’t fight on uneven terrain very well.

What the K-91 has is awesome camouflage(best out of tier 10 MT), great accuracy, penetration, and damage per minute. Mobility is also above average to help it scoot around the map to get where it needs to be. Its role is a mid to long range support tank. It performs this role well but struggles to fill the traditional medium tank role.

Kv-1 (tier 5)

At tier 5 you get the first taste of a heavy tank with the KV-1 which is a stellar tank at tier 5.  Even after the tank was split into two separate tanks(KV-1 at tier 5 and KV-2 at tier 6) it remains a daunting foe for players at tier 5 with its combination of armor and firepower.

The initial grind is a tad painful with the stock gun/engine since you have a crappy gun and no mobility.  For the KV-1 I would unlock the 122m first, then the tracks/first engine, followed with the turret->85mm->top engine.  If the 122m suits you then you can skip the 85mm although the 85mm makes your damage potential more reliable since it doesn’t rely on HE shells.

Overall the KV-1 is a great starter heavy tank that has a great combination of armor/firepower and its main downsides are it’s lack of mobility and flexibility. From here the KV-1 branches out to three different tanks but for the IS-7 line the KV-1S is next in line.

Kv-13 (tier 7 medium tank)

The KV-13 is very mobile with very limited armor and in it’s elite loadout is actually a pretty damn good tank.  The KV-13 plays like a heavy light tank due to it’s lack of durability but great mobility. The top 85mm is a necessity and without it you are merely just a “free kill” to anything in your tier and up.

Kv-1s (tier 6)

The armor of the KV-1S won’t protect it from most shots aside from poorly placed tier 5 shots or lower tier tanks.  It’s mobility is great for a heavy tank especially with the top engine equipped. The S-31 really makes this tank and without it the stock grind starts off really slow.

Kv-2 (tier 6)

The KV-2 is a crossover tank and not on a main tank line.  The KV-2 at tier 6 does not focus on armor or mobility but rather damage dealing.  The 107mm and 152mm guns on it are fearsome and are capable of pulling off tier 7/8 damage amounts per game at the cost of durability.

The 107mm is a more traditional weapon while the 152mm gun more closely resembles a SPG weapon than a standard tank gun. The 152mm’s trait is to pop out from cover, one shot or cripple a tank, and then slink back into cover while you reload.  The KV-2 is not easy to play since you are slow, large, and fragile. Overall the KV-2 does what it does best which is to dish out damage.

Kv-3 (tier 7)

Following the T-150 is the KV-3 which used to shine at tier 6 but at tier 7 is a truly horrifying tank. The armor does not hold up well at tier 7 and combined with it’s very sluggish mobility the KV-3 is rarely seen played these days.  The stock grind is not very friendly either since without the upgraded engines you feel like you are driving through molasses and without the upgraded guns you don’t pose a real threat to enemy tanks of your tier.

Kv-4 (tier 8)

Tier 8 sees you trusted into a land battleship with the KV-4 heavy tank. Like the KV-3 the stock grind sees you without any mobility before you upgrade the tracks/engine and the turret is a tad squishy without the upgraded one. Gun wise the 122mm D-25T is “okay” at tier 8 on the KV-4 and the insanely priced 107mm at 44k experience is hard to justify since it does not carry over to the ST-1.

Upgraded however(assuming you splurge on the 107mm) the KV-4 has excellent all around armor, meh mobility, and decent firepower.  Unlike it’s brother the KV-5 it has a low top speed which means ramming downhill is a tad less exciting but due to your size you can still pull it off if the enemy is immobilized. The KV-4 is a good tank but certainly not until it is elite.

Ltg (tier 7)

The LTG plays almost identically to the MT-25 but at a tier higher.  The main changes are improvements to the gun and a much more compact size.  With your gun lower to the ground you are harder to hit by enemy tanks.  It also affects how well you can hit enemies on hilly terrain since you are very close to the ground.

Lttb (tier 8)

The LTTB’s mobility is excellent since it has a very good power to weight ratio and top speed.  It also has great gun selections compared to other light tanks.  The downside to the great gun selection is with the top gun you only have -5 degrees of gun depression.

Also with 15 degrees of gun elevation this makes using your firepower difficult in most cases.  Overall the LTTB is a great tank with only the gun depression/elevation issue as it’s huge downside. If you can overcome that it is a very rewarding tank to play.

Ms-1 (tier 1)

The MS-1 is a super quick grind given that its a tier 1. Its small size and hard hitting gun sets it apart from other tier 1 tanks. However its mobility is lacking compared to others at the tier.

Mt-25 (tier 6)

At tier 6 is the MT-25 which is a traditional scout that relies upon speed and less on firepower to help win matches.  Like the T-50 your view range is low for a light tank at tier 6.  Your gun does see an improvement with 115 damage rounds and 125mm penetration.

Unlike the T-50 your accuracy is fickle and hitting targets reliably can be a challenge.  It plays very similarly to the T-50 in that you use your mobility to your advantage.  The small buffs to firepower make it much easier to cause more damage on your own too.

Object 140 (tier 10)

The Object 140 sacrifices a little armor compared to the T-54 for its hull in favor of a little more gun depression, mobility. You’ve got decent mobility, camouflage, and can semi-hull down. The gun is great with excellent accuracy, penetration, and DPM.

Object 261 (tier 10)

The Object 261 does something other tank lines wouldn’t dream of.  It actually decreases the shell caliber down to 180mm from 203mm on the 212A.  This sees your damage per shot dropping from 1,050 to 900.  In return your accuracy is a stellar .57 and your DPM is an excellent 1,759.

Shell velocity also is very good for an SPG albeit the shell trajectory is a tad bit “flat”.  This makes it hard to hit targets behind cover.  Combined with great mobility the Object 261 is a killer tier 10 SPG.  It may not hit the hardest per shot but if played well it can be deadly.  Direct hits are key and also moving to keep enemies guessing where the next shot will come from.

Object 263 (tier 9)

The Object 263 sports fantastic armor on the front with only a few small weak spots. It pays for that great frontal armor with an open topped design and paper thin sides/rear.  Slightly making up for this the Object 263 is very mobile. Its 130mm gun has a abysmal .

Object 268 (tier 10)

The Object 268 tier for tier is considered a downgrade coming from the Object 704.  This is because you don’t gain very much moving up another tier.  Armor roughly stays the same and isn’t expected to deflect much outside of some tier 8 and stock tier 9 shots.

The Object 268 isn’t the best tier 10 tank destroyer out there.  However, it does still do a lot right and doesn’t have a ton of glaring weaknesses.  The main fault is that it doesn’t have a specific area that it excels in.  Therefore, it often feels weak compared to other tanks since it has difficultly leaning on an edge it may otherwise have had.

Object 268 version 4 (tier 10)

The Object 268 Version 4 replaced the Object 263 at tier 10 in the 9.22 update.  The main strength of this tank is absurd frontal armor and even above average side armor.  The weakest frontal weak spot sits around 215mm & 230mm effective.  These two weak spots aren’t the easiest to hit and any other areas are extremely difficult to penetrate.

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Much like the Object 263 before it the accuracy is poor for a tier 10 TD.  Base accuracy is .42 and DPM is also poor for a tier 10 tank destroyer.  Fortunately 650 damage and 293mm penetration mean that you still pump out good damage.  Just not as much as other tank destroyers.

Object 277 (tier 10)

The Object 277 improves upon the framework of the T-10 and ramps it up to tier 10 levels. It bring above average mobility for a heavy tank along with a hard hitting gun and strong turret armor. The closest comparison would be the Chinese WZ-111 5a.

If you like hard hitting tanks that have a little pep in their step then the Object 277 fits that role perfectly. It isn’t the most durable tier 10 HT but the flexibility and firepower makes it a blast to play.

Object 416 (tier 8)

The Object 416 has a very easy grind which starts with you grabbing the tracks, then top gun, and finally the turret.  This tank is built for zipping around the map and using the excellent top 100mm gun to cause a lot of damage. The top gun has good damage per minute and penetration for a tier 8 medium.

Object 430 (tier 9)

Branching off of the T-44 is the Object 430.  This used to be a tier 10 tank before being moved down to tier 9.  The Object 430 has excellent armor for a medium tank and a hard hitting 122mm gun.  Having 440 damage per shot and being able to over-match 40mm armor pieces is a nice advantage for the Object 430.

The downside is that you lack mobility compared to most high tier mediums.  Gun depression, DPM, and accuracy also take hits compared to the T-54.  The Object 430 plays like more like a heavy tank at times than a medium.  Sometimes this comes in handy against most tanks.  However, you will lose head on fights against true heavy tanks and be out DPM’ed by most mediums.

Object 430 ii (tier 9)

The Object 430 II has a rear mounted design and cannot fully rotate it’s turret.  This leads to you having issues while brawling since you cant circle enemies as easily. Also due to the low gun depression you’ll find some areas are impossible to fight on.

It does have very good frontal armor for a medium tank. The stock grind is painless since the stock gun is actually better than the upgraded gun.  The Object 430 II plays like a better protected T-54 that sacrifices gun depression/turret rotation for more durability.

Object 430u (tier 10)

Whereas the Object 140 and T-62a share a lot of common characteristics.  The Object 430U clearly identifies itself as a standalone tier 10 tank.  It packs a ton of armor onto a small chassis.  The armor is capable of deflecting shells if you hide the lower glacis or side-scrape.

Low gun depression does hurt the Object 430U since it isn’t high enough to fight on hills.  Aside from the armor the 122mm makes this tank stand out compared to other high tier Russian mediums.  The Object 430u focuses less on accuracy and DPM.  Rather it brings a gun that hits harder than almost all high tier medium tanks.

Given the slightly poor mobility, gun depression, DPM, and accuracy.  The Object 430U rewards players that can make most of its armor and higher alpha.  Keeping a sharp eye out is key since you don’t move as fast as other mediums.  The Object 430U can be a menace to deal with if you can’t hit its weak spots or overwhelm it.  At the same time it will under perform if you are out of position.

Object 704 (tier 9)

The 704 sees buffs to its 152mm and much needed improvements to the tank destroyer itself over the ISU-152.  The 704 does sport some armor which can protect it against some tanks. Your view range gets a buff so that it isn’t a hindrance.  The camouflage values are also very good along with the mobility.

Overall the 704 is the first “complete package” of this line where the tank truly shines. Previously you were very good at dishing out damage but were limited in other areas.  Now with the Object 704 the negative aspects of the tank are less severe than before.

Object 705 (tier 9)

Unlike the IS-M the Object 705 is a stellar tier 9 tank.  Its weaknesses are poor gun depression, below average mobility, and poor accuracy.  The armor is top notch even before you side-scrape in the Object 705.  You also have access to two top guns.

The 122mm is a little more accurate and has better DPM than the 130mm.  The 130mm hits much harder but sacrifices accuracy and DPM.  Albeit a newcomer to World of Tanks.  The Object 705 will be one of the best heavy tanks at tier 9 for city fights and brawling.

Object 705a (tier 10)

As the name suggests.  The Object 705A is simply an improved version of the Object 705.  Armor sees a significant buff coming from the already impressive armor at tier 9.  The lower glacis is the only true weak spot frontally on the Object 705A.  Taking the most of the rear turret and side-scraping will cover this area up well.

Combine this with the larger 152mm 650 damage gun on the Object 705A and you have a hard to destroyer heavy.  Accuracy, DPM, gun depression, and mobility are still slightly below average.  The Object 705A is meant for brawling and city fights where it excels.

S-51 (tier 7 spg)

Only obtainable coming from the KV-2 the S-51 has a gigantic gun for an SPG of its tier.  Low accuracy, poor DPM make it a one hit wonder.  It is fun to play when you land direct hits or new misses.  Otherwise it can be hard to play with the lack of accuracy.

St-i (tier 9)

Oh look another bad stock grind! If you have not completed the IS-7 line the ST-1 is possibly the worse tier 9 grind of any tank currently in World of Tanks which is why I suggest doing the IS-7 line first.  The ST-1 starts off with the 122m D-25T which was just passable at tier 8 and then upgrades to the  BL-9 which the IS-3 receives at tier 8.

The stock turret is also somewhat under armored but the upgraded turret is almost impenetrable against anything that is thrown at it.  The top gun is shared with the IS-8 and IS-4 which if you have not completed the IS-7 line you will also need to grind.

Su-100 (tier 6)

Next up is the SU-100 which if you unlocked the top 85mm gun already allows you to skip to the SU-100M1 that leads down to the Object 263.  For the Object 268 line however(and to elite this tank destroyer) you need to grind out two guns.  Initially the SU-100 is essentially the tank you just got out of until you unlock the 100mm/122mm which shifts you away from mid/long range fighting to closer ranges.

The top 122mm packs 390 damage per shot at tier 6 but at the cost of accuracy.  This forces you to play slightly closer to the main fight since with .43 accuracy it can be tough to hit shots at 250m at times.  Its crucial to learn spots on each map that allow you to help out your other teammates while preventing you from being flanked or shot at to much.

Su-122a (tier 5)

The SU-122A kicks off the Russian SPG tank line. It does a decent amount of damage per shot for its tier and doesn’t have the best accuracy. Being a SPG your DPM is some of the lowest at tier 5. With that note this artillery is mostly forgettable since its tier 5 and is a easy grind to go through.

Su-152 (tier 7)

At tier 7 you are shifted into an entirely different type of tank destroyer with the SU-152.  You still are limited with the lack of armor and now just average mobility like the previous tanks. Unlike the previous tanks however you start off with the 152mm HE gun for your stock gun which then upgrades into equally deadly 122mm guns.  Some players stick with the stock 152mm gun since it has massive alpha and hits hard.

Su-26 (tier 3 spg)

The SU-26 is a unique low tier SPG given that it has rotating turret. Accuracy is good for its tier and it fires fast.

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Su-5 (tier 4 spg)

The SU-5 is a hard hitting tier 4 SPG with a top 152mm gun.

Su-76m (tier 4 tank destroyer)

The SU-76M has above average mobility for a tier 4 tank destroyer and a fast firing, accurate, and decent penetrating top 57mm gun.

Su-76m (tier 4)

The SU-76m starts off with a dinky gun for your stock grind and even fully upgraded doesn’t wow you much with its top 76mm gun. You have a high rate of fire and decent penetration with the top 57mm. However you only have 85 damage per shot which doesn’t strike fear into many targets. The alternate 76mm is awful with only 78mm of penetration and poor accuracy.

Luckily this tank is a quick grind for being tier 4 and the tanks that follow have better top gun options. For your first “true” tank destroyer the SU-76m doesn’t start off the right foot.

Su-8 (tier 6)

The SU-8 retains a top 152mm gun coming from the SU-122A.  Due to moving up a tier the DPM and accuracy see significant increases over the SU-122A’s.  Your size also balloons which can be problematic if enemies start closing in.  The SU-8 doesn’t hit very hard for a tier 6 artillery. It it does however provide sustained damage with its great DPM.

Su-85 (tier 5)

At tier 5 the SU-85 starts off slow since the stock configuration does not have much going for it. The SU-85 suffers from bad view range and armor but makes up for it in decent mobility and great firepower.  The 122m provides a fun HE hurler to play with until you reach the top 85mm which is more suited for the mid to long range fighting the SU-85 will be doing.

With the 122mm you are best to stick with a group and support them and with the top 85mm allow other tanks to spot ahead and set up shots for you.   This tank along with most other tanks in this line the main “goal” is to prevent yourself from being shot at and to dish out damage either at range or in a spot you can defend easily.

Su-86b (tier 4 tank destroyer)

The SU-86B has an excellent top 85mm gun that does great damage and also penetration for a tier 4 tank destroyer. Compared to the SU-76M it is a tad bit slower to account for the better firepower.

T-10 (tier 9)

The T-10 plays similar to the IS-3 but with added protection.  Your gun options still pack a mean punch for your tier and mobility is above average.  Your armor sees a modest increase to help shrug off some shots.  Compared to the Object 257 the T-10 has an easier to use gun.

T-100 lt (tier 10)

The T-100 LT sees you retain similar armor protection but with a pancake like tank shape.  This small size makes you extremely hard to hit.  When you factor in the almost insane like mobility you are a contender for hardest tank to hit in World of Tanks.

This does come at a cost of view range and overall damage potential.  The gun can be hard to use due to low gun depression and your lack of distance to the ground.  On the plus side you have the best camouflage values by a fair margin of any tier 10 light tank.

T-150 (tier 6)

The T-150 is unlike it’s partners at tier 6(KV-1S and KV-2) it focuses a bit more on durability than firepower. The initial grind is a tad harsh like other tanks  in the mid tiers for the Russians but after you reach the 107mm the T-150 becomes a very formidable tank.

It’s armor isn’t overwhelming at 90mm but it does have decent angles on it and also just since fronts/sides are the same thickness you can angle it more than other tanks to increase the armor values.  The T-150 plays similar to the KV-1 where you aren’t very mobile but you have good armor and just enough firepower to pack a mean punch.

T-28 (tier 4)

The tier 4 T-28 is hard for newer players to adjust to since you retain the non-existent armor of the previous tanks but your size vastly increases.  The T-28 is still mobile and the top engine/57mm gun should be unlocked before moving onto the KV-1.

The trick to this tank is to simply learn maps and to stick around a few friendly tanks allowing them to engage first while you support them without being shot at.  If you go rushing ahead your large size allows enemies to easily pick you apart and this tank will be a very annoying grind to get through.

T-34 (tier 5)

The stock T-34 grind is terrible until you are able to get either the top 57mm or 76mm.  The 57mm does less damage per hit but has great DPM/accuracy while the 76mm hits harder but is worse if you plan to play more like a medium.

The T-34 isn’t a bad tank, however the non-elite grind is brutal. Now you can either head down the Object 140/T-62a/Object 430 branch or the Object 430 II branch.  Alternatively is unlocking the MT-25 to obtain light tanks.

T-34-85 (tier 6)

The tier 6 T-34-85 which improves upon the T-34 especially in the firepower department.  This tank like previous tanks starts off very slow as far as performance goes but it does get very good with the 85mm D-5T-85m. It is recommended to unlock everything on this tank that carries over to the next tank.

T-43 (tier 7)

The T-43 loses some mobility but gains needed firepower coming from the A-43.  Your DPM with the top gun does decrease but you gain 65 damage per shot, better penetration, and faster shell velocity.  Your accuracy also sees a nice boost as well at .35 compared to .

T-44 (tier 8)

Like previous Russian mediums the T-44 suffers greatly from stock tank syndrome.  Skip unlocking the only tier 8 gun(122mm) since it is pointless on the T-44 and go for the top 100mm.  I would unlock the turret/engine/tracks first and then push towards the top 100mm.

The T-44 does not have a lot of armor and relies on it’s great mobility/overall speed more so than it’s firepower.  Although the top engine isn’t required to get the T-54 it makes the T-44 into an awesome tank that is as mobile as light tanks but with the durability of a medium.

After you elite the T-44 you have the option of going to the T-54(T-62a/Object 140) and/or the Object 430U).

T-50 (tier 5 light tank)

The T-50 has top notch mobility for its tier but is handicapped by low view range.  Its gun also is very accurate with decent DPM.  The downside being that it only does 70 damage per shot and 90mm standard penetration.  Using its speed to dart in and out can be very rewarding.

T-54 (tier 9)

Finally a tank that is not truly bad in its stock form.  The T-54 has a nice blend of armor that is capable of shrugging off hits from most tanks. The T-54 has very few flaws and many positives going for it. It is one of the best tier 9 tanks for a reason.

T-54 lightweight (tier 9)

The T-54 ltwt. has very good mobility, excellent turret armor for a light tank, and decent gun stats.  Your turret armor is more like a medium tank than a light in its armor protection.  You’ll be able to bounce most rounds from tier 7-8 tanks and some tier 9-10.

Mobility takes a small hit from the LTTB but it is still above average for a light.  Penetration and damage per shot skyrocket in teh T-55 ltwt with the top gun.  Coming from previous lights you will stay in the same role but now with a gun that can hold its own.

T-60 & t-70 (tier 2-3)

The T-60 and T-70 are decently mobile light tanks with above average guns on them.  The guns they equip have decent damage/DPM for light tanks and also have very good penetration on some of the guns.

Since they are low tier the grind is very easy to get to the top guns/configuration and they are fun tanks to play if you enjoy light tanks.

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